About the Artist
Julia Haack (Seattle) is an East Coast transplant, residing in the Pacific Northwest since 1993. In her distinctive style, she builds sculptural artworks with salvaged wood, referencing a wide range of influences, including: Asian textiles, urban landscapes, and Romanesque cathedrals. She has participated in over 80 exhibitions and is the recipient of numerous grants and residencies.
Julia received a 2013 GAP to supplement her time to develop and enlarge a previous sculpture designed for the NEPO 5k Walk Don’t Run. Julia's work is a blend of her inspirations of direct observations of urban and rural landscapes, as well as the study of maps, Asian textiles and non-traditional quilt designs. She is exploring the parameters of installation, and the expansion of this sculpture would aid in her development as an artist.
Julia received a 2005 GAP to help defray the costs of building a large sculpture, Mojave Mattress. Funds will help facilitate hiring a welder and fabric artist for the construction of this new piece, which were the centerpieces of an exhibition at Gallery4Culture in 2006. Based on a real estate development in the Mojave Desert in which new houses are placed around a man-made body of water, the shape of the sculpture will be similar to that of the lake. “I am trying to present my thoughts on water-grabbing, land-shaping, and the subtle shifting of the general public’s thought process due to government and media manipulation,” notes Haack.
Information included above was provided by artist at the time of application.
From the Artist
Originally from the east coast, I have called the Pacific Northwest my home since 1993. After obtaining a degree in art and working as an assistant to many artists on both coasts, I now work full time in my Seattle studio. I have been the recipient of several grants, fellowships and residencies, and exhibit regularly. My first public art commission was completed in 2009.
With the intent of reducing my personal footprint on the planet, I use material from roadsides, dumpsters and building sites. All of my current work is made with salvaged wood.